- I really dislike dice pool mechanics!
- Results seem weirdly unpredictable.
- Things are made worse if target number is high (e.g. 6 on d6 in Coriolis).
- And better if low (e.g. often 4+ on d6 in Hero Kids).
- Overall I prefer d20 or 3d6 (The Fantasy Trip, GURPS).
- Maybe because the probabilities are easier to intuit.
Showing posts with label Swedish RPGs. Show all posts
Showing posts with label Swedish RPGs. Show all posts
Sunday, 31 January 2021
Dice Pools
Mörk Borg Review
- Initially I felt it was pretentiously arty.
- In the end I love it - it does a great job of syncing presentation, content and setting.
- Loads of random tables which back up the feel of the setting.
- Mechanic for bringing on the end of the world.
- Rules-wise it's a very slimmed down d20 system with metagame 'omens'.
- Players (almost) always roll.
- DC 12 is standard, only modified in the case of especially strong/weak opponents.
- Simple and deadly crit and fumble mechanics.
- Omens allow rerolls, damage reduction, max damage etc.
- Options to play classless or with very flavourful classes (Fanged Deserter, Heretical Priest).
- The included adventure Rotblack Sludge is a fascinating compact starter dungeon.
- The website has loads of free content, including a character generator.
- Pretty good sheets on Roll20.
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