- I'm not a fan of opposed rolls.
- Especially opposed dice pool rolls!
- The worst example has to be Exalted, where after countless rolls the result is that nothing happens.
- To give White Wolf their due, they did fix this in NWoD/Chronicles of Darkness, making all modifiers apply to the pool before rolling.
- Things have bogged down when I played Fate due to opposed Attack / Defense rolls too.
- Conversely, I love the fact that in DCC there is a fixed DC for the Thief's Sneak Silently skill based on conditions, not an opposed perception roll.
- I think there are two basic problems with opposed rolls:
- Increasing the number of times dice need to be rolled.
- The rule of averages meaning as a net result nothing happens.
Sunday, 31 January 2021
Opposed Rolls
Dice Pools
- I really dislike dice pool mechanics!
- Results seem weirdly unpredictable.
- Things are made worse if target number is high (e.g. 6 on d6 in Coriolis).
- And better if low (e.g. often 4+ on d6 in Hero Kids).
- Overall I prefer d20 or 3d6 (The Fantasy Trip, GURPS).
- Maybe because the probabilities are easier to intuit.
Mörk Borg Review
- Initially I felt it was pretentiously arty.
- In the end I love it - it does a great job of syncing presentation, content and setting.
- Loads of random tables which back up the feel of the setting.
- Mechanic for bringing on the end of the world.
- Rules-wise it's a very slimmed down d20 system with metagame 'omens'.
- Players (almost) always roll.
- DC 12 is standard, only modified in the case of especially strong/weak opponents.
- Simple and deadly crit and fumble mechanics.
- Omens allow rerolls, damage reduction, max damage etc.
- Options to play classless or with very flavourful classes (Fanged Deserter, Heretical Priest).
- The included adventure Rotblack Sludge is a fascinating compact starter dungeon.
- The website has loads of free content, including a character generator.
- Pretty good sheets on Roll20.
Hero Kids Review
- Brilliant premise - kids solve troubles closer to home whilst parents off adventuring.
- Generally I like "setting as a reason to do stuff".
- My nine year olds hooked from outset.
- Very well supported with adventures, which all have maps and paper standee miniatures.
- Colouring them can be an additional parent child activity.
- Uses dice pools and opposed rolls, which I am generally against, but seems to work OK here.
- Maybe as target numbers are low, and ties broken in favour of attacker / child.
- No official levelling rules, though I've been doing it ad hoc.
Saturday, 30 January 2021
About
- My thoughts about tabletop RPGs as they come to me.
- Only the main ideas.
- Open to everything (from OSR to story games, D&D from 0e to 5e).
- All opinions are my own on the day.
- My opinions can and will change.
- What are your opinions right now?
Subscribe to:
Comments (Atom)
Evolved forms of D&D variants
- I wonder if certain versions of D&D represent the evolved forms of certain approaches to the game. - These forms developed over exten...
-
Initially I felt it was pretentiously arty. In the end I love it - it does a great job of syncing presentation, content and setting. Loads o...
-
- Was tempted to buy the new Pathfinder Adventure Card Game to play with my kids, with the fail-safe of being able to play solo. - Love the...